Games

Artwork based on buildings and other sprites Iron Village, with the current logo in the top left partially covered by smoke coming from the steam locomotive driving through town. In the bottom left is a text box that reads, Wishlist on Steam!

Iron Village

  • Build Your Village
    • Build houses to give your villagers homes.
    • Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
    • Open shops that turn raw resources into valuable goods.
    • Construct warehouses to store your resources and goods.
  • Trade Resources With the Railway
    • Take the resources and goods your villagers make and turn them into gold!
    • Trade for other resources that your villagers need.
    • Invest your gold to expand your village.
    • Refuel trains that stop by on their long journeys. 
  • Expand the Railway
    • Keep the railway happy and pour in gold to improve it.
    • Unlock new types of goods and resources.
    • Create opportunities to grow into a prospering town!

In the News

Top Steam Games To Lookout for in October 2024 – Games Ardor

[Iron Village] offers a balance of resource management, trading, and strategic investment, challenging players to create a prosperous community centered around their railway.

  • Iron Village Dev Diary #3 – Trains!

    Now for the dev diary on the most important thing, the thing that I’ve (over)hyped – trains! Trains are the lifeblood of your town, delivering the resources you need and giving you opportunities to trade what you make. On the other hand though, your village is a part of the railroad – it’s being settled…

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  • Iron Village Dev Diary #2 – Pops, a.k.a. Human Resources

    So the biggest thing I’ve been working on during my off time this past week (and a chunk of last week) has been what I call “Pops”. Sims is probably trademarked? Cims is specific to Colossal Order games (Cities in Motion, a.k.a. CiM). So I went with Pops, short for population. It’s used in Paradox…

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  • Iron Village ​Diary #1 – GDScript & C# in Godot

    For this week, I wanted to start the whole thing off with the captivating topic of… programming languages? Ok, not exactly gripping stuff, but bear with me. So Iron Village is being developed in Godot, a free and open source game engine. It actually started in Unity, but then the whole pricing fiasco happened about…

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