Games
Iron Village
- Build Your Village
- Build houses to give your villagers homes.
- Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
- Open shops that turn raw resources into valuable goods.
- Construct warehouses to store your resources and goods.
- Trade Resources With the Railway
- Take the resources and goods your villagers make and turn them into gold!
- Trade for other resources that your villagers need.
- Invest your gold to expand your village.
- Refuel trains that stop by on their long journeys.
- Expand the Railway
- Keep the railway happy and pour in gold to improve it.
- Unlock new types of goods and resources.
- Create opportunities to grow into a prospering town!
In the News
20 Spectacular Indie Games To Slam On Your Wishlist – Kotaku
It might just be that I’m very old, but there’s something adorably nostalgic about the presentation of Iron Village. It’s a city-builder combined with a railway manager, but presented in 2D pixel graphics that reminds me of a particular childhood era of gaming.
Top Steam Games To Lookout for in October 2024 – Games Ardor
[Iron Village] offers a balance of resource management, trading, and strategic investment, challenging players to create a prosperous community centered around their railway.
-
Diary #59 – 1.2.03 Release Notes
As is tradition, we have another post-release patch! Nothing game-breaking this time, but a couple of issues were reported, and I uncovered a separate minor bug along the way. That’s all for now!
-
Diary #58 – 1.2.02 Release Notes
Iron Village 1.2 is now out! Here’s a full list of features, changes, fixes, etc: Phew, that was a lot! I hope you enjoy, and please let me know if there’s any new bugs/bugs I missed/random things you like!
-
Diary #57 – Iron Village 1.2 Features
It’s been almost 3 months since the last major update, and it’s time to give a full preview of what’s coming in the update. The plan is to release the 1.2 update on Thursday, September 18th – all of the major features are done, it’s mostly just some minor bugfixes I’m trying to squeeze in,…