We’re now on Patreon! Give us your support, and get a sneak peek into our current game development (not yet announced!)

Games

Iron Village

  • Build Your Village
    • Build houses to give your villagers homes.
    • Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
    • Open shops that turn raw resources into valuable goods.
    • Construct warehouses to store your resources and goods.
  • Trade Resources With the Railway
    • Take the resources and goods your villagers make and turn them into gold!
    • Trade for other resources that your villagers need.
    • Invest your gold to expand your village.
    • Refuel trains that stop by on their long journeys. 
  • Expand the Railway
    • Keep the railway happy and pour in gold to improve it.
    • Unlock new types of goods and resources.
    • Create opportunities to grow into a prospering town!

In the News

20 Spectacular Indie Games To Slam On Your Wishlist – Kotaku

It might just be that I’m very old, but there’s something adorably nostalgic about the presentation of Iron Village. It’s a city-builder combined with a railway manager, but presented in 2D pixel graphics that reminds me of a particular childhood era of gaming.

Top Steam Games To Lookout for in October 2024 – Games Ardor

[Iron Village] offers a balance of resource management, trading, and strategic investment, challenging players to create a prosperous community centered around their railway.

  • Diary #66 – 1.2.09 Release Notes

    So thanks to a bug report on some missing achievements, we have a new release of Iron Village coming your way! There are two main fixes here: #1: Achievement Synchronization: When you load a save file, the game will manually check everything and unlock achievements as appropriate. For some reason somebody’s game didn’t unlock the

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  • Diary #65 – 0.2.08 Release Notes

    Hi all, so our big “Puritans & Capitalism” sale started yesterday, which I would’ve announced beforehand, but rather fittingly I came down with a fever and was barely able to flip the switch on the associated 1.2.08 update, let alone post anything coherently. Anyway, I’m starting to do a lot better now, so, let’s get

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  • Diary #64 – Patreon

    Well, it’s finally here: the Lunar Chippy Games Patreon has launched! I kept procrastinating it because I’m still really bad at self promotion, asking for money, and generally dealing with self doubt, but I’ve finally pushed the button! If you want to go ahead and support our development, as well as get sneak peaks at

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